Mechanics & unlocks / independent notes

Find the trigger.
Keep the proof.

Focused answers for the Combolands moments that make a run stall: buildings that refuse to fire, guilds that stay hidden, and rules that change between builds.

Browse field notes No invented stats.
No recycled guide pages.
INDEX / 04Small answers
for dense systems.
TRIGGERVERIFYUNLOCK
Signal4 concrete questions with current evidence boundaries
FormatShort answer → workflow → source trail
ScopeBuildings, triggers, hidden progression

Field notes

What are you trying to make happen?

Start with the mechanic, not a generic guide. Each note makes its evidence boundary visible.

BuildingsPartially verified

Building mechanism / 01

Temple

What the Temple is for, how to read its effect, and what to verify before treating a wings or heirloom interaction as a rule.

Open field note
BuildingsPartially verified

Building mechanism / 02

Conduit trigger

A trigger-first checklist for legal layouts, preview feedback, and the common reasons a Conduit setup appears inactive.

Open field note
UnlocksPartially verified

Guild unlock / 01

Rogue Guild

A clean way to verify the Rogue unlock without carrying over Demo-era requirements or an old progression screenshot.

Open field note
UnlocksPartially verified

Guild unlock / 02

Arcane Guild

How to verify Arcane progression while avoiding exact gems, crown, or item requirements that were never checked against the current release build.

Open field note

Reading the notes

Specific beats exhaustive.

Combolands systems are version-sensitive. A good answer tells you what to try, what the preview can confirm, and which details still need a current-build capture.

Read the evidence method